Delta Green: Need to Know is a quick-start rulebook for the Delta Green RPG, offering essential rules, pregenerated characters, and the scenario Last Things Last. It’s designed to introduce players and Handlers to the cosmic horror and conspiracy-laden world of Delta Green, providing everything needed to begin playing immediately. This free PDF is a perfect starting point for new players and a handy reference for veteran Handlers.
1.1. What is Delta Green: Need to Know?
Delta Green: Need to Know is a quick-start rulebook and Handler’s screen for the Delta Green tabletop role-playing game. It serves as an introduction to the game, providing essential rules, pregenerated characters, and a scenario titled Last Things Last. Designed for both new players and experienced Handlers, this free PDF offers a concise guide to understanding the core mechanics, character creation, and the eerie atmosphere of cosmic horror and conspiracy that defines Delta Green. The book includes everything needed to start playing immediately, making it an ideal starting point for newcomers. Additionally, the Eyes Only section is tailored for Handlers, offering tips and resources to craft engaging and terrifying scenarios while maintaining player trust. Delta Green: Need to Know won the Gold Ennie Award for Best Free Game in 2016, further cementing its reputation as a must-have resource for fans of the genre.
The Handler’s Screen
The Handler’s Screen is included in the Delta Green: Need to Know PDF, providing essential rules, tables, and references for the game. It also features the Eyes Only section, designed to help Handlers create and maintain trust while crafting terrifying scenarios.
2.1. Eyes Only Section
The Eyes Only section in Delta Green: Need to Know is a Handler-exclusive resource, containing secret information and tools to craft immersive, trust-building scenarios. It helps Handlers maintain player trust while creating terrifying, unpredictable storylines, ensuring a chilling experience.
Pregenerated Characters
Delta Green: Need to Know includes pregenerated characters, allowing players to dive into the game without creating their own agents from scratch; These characters are fully fleshed out with unique backgrounds, skills, and motivations, providing a diverse roster for any scenario. Each character is designed to represent different roles within Delta Green, showcasing the variety of agents who join the fight against cosmic horrors. The pregenerated characters are perfect for new players unfamiliar with the game or for Handlers looking to fill out a team quickly. While the Agent’s Handbook offers deeper customization options, the quick-start characters in Need to Know are fully playable and ready for immediate use. This feature ensures that players can focus on the story and gameplay, making it an excellent starting point for newcomers to the Delta Green universe.
Scenario Overview
Last Things Last is the introductory scenario in Delta Green: Need to Know, designed to immerse players in the game’s cosmic horror and investigative gameplay. It serves as a compelling starting point, showcasing the eerie atmosphere and tense decision-making central to Delta Green.
4.1. Last Things Last
Last Things Last is the introductory scenario in Delta Green: Need to Know, designed to immerse players in the game’s eerie atmosphere and investigative gameplay. This scenario serves as a gateway to the world of Delta Green, where agents confront unnatural mysteries and face difficult choices. It highlights the game’s focus on cosmic horror and conspiracy, providing a compelling narrative that challenges players to balance investigation with survival. The scenario is structured to teach new players the core mechanics while introducing them to the secretive and dangerous world of Delta Green. Last Things Last is concise yet impactful, offering a taste of the larger universe and encouraging players to delve deeper into the game’s unsettling mysteries.
Background and Setting
Delta Green: Need to Know is set in a world of cosmic horror and conspiracy, where players take on the roles of agents working for a clandestine organization tasked with investigating and containing supernatural threats. The setting blends real-world government conspiracies with Lovecraftian elements, creating a dark, paranoid atmosphere. Agents operate in secret, uncovering and confronting unnatural phenomena that threaten humanity. The game emphasizes the tension between the mundane and the unknowable, with a focus on the psychological toll of facing eldritch horrors. The setting is rich in lore, drawing from mythos-inspired themes while maintaining a grounded, modern context. This duality creates a unique experience, where the agents must navigate both bureaucratic red tape and existential dread. The world of Delta Green is one of hidden truths, where the line between reality and madness is constantly blurred.
Role of Agents
In Delta Green: Need to Know, agents are ordinary people thrust into extraordinary, horrifying circumstances. They are tasked with investigating and confronting supernatural threats that lurk in the shadows of reality. As part of a clandestine organization, agents must navigate a world of paranoia, distrust, and cosmic dread. Their role is to uncover hidden truths, contain eldritch horrors, and prevent the unraveling of sanity and society. Agents are not superheroes; they are vulnerable individuals with unique skills and expertise, making them invaluable to the mission. The game emphasizes the psychological toll of their work, as agents risk losing their grip on reality with each encounter. Their decisions carry weight, and their actions often blur the line between heroism and necessity. The role of agents in Delta Green is to stand against the unknown, even when the odds are insurmountable, and the consequences are dire.
Features of the PDF
The Delta Green: Need to Know PDF is a comprehensive resource designed to introduce players and Handlers to the Delta Green RPG. It includes a quick-start rulebook, pregenerated characters, and the scenario Last Things Last, providing everything needed to begin play. The PDF is fully playable and serves as a gateway to the world of cosmic horror and conspiracy. It features rules for character creation, skill checks, combat, and sanity mechanics, making it a self-contained guide for newcomers. Additionally, the PDF includes an Eyes Only section tailored for Handlers, offering tips for crafting scenarios and maintaining player trust. The document is well-organized, with clear sections and concise language, making it easy to navigate. Its digital format allows for convenient access and sharing, perfect for tabletop sessions or virtual play. This free PDF is an essential tool for anyone looking to dive into the eerie and suspenseful world of Delta Green.
Supplementary Materials
Beyond the core Delta Green: Need to Know PDF, players and Handlers can explore a wealth of supplementary materials to enhance their gaming experience. These include short story collections set in the Delta Green universe, offering inspiration for scenarios and deepening the game’s lore. Additionally, there are optional rulebooks like the Agents Handbook, which provides the complete ruleset for advanced play. Players can also benefit from digital tools, such as character sheets and reference guides, designed to streamline gameplay. For online sessions, virtual tabletop (VTT) support is available, allowing seamless integration of the PDF into platforms like Roll20. These resources ensure that fans of Delta Green can continue to explore its chilling world long after their initial introduction through the Need to Know guide. Together, these materials create a robust ecosystem for both new and veteran players to engage with the game.
Gold Ennie Award for Best Free Game
Delta Green: Need to Know received the prestigious Gold Ennie Award for Best Free Game in 2016, a testament to its exceptional quality and accessibility. This recognition highlights the PDF’s value as a comprehensive yet free introduction to the Delta Green RPG, offering everything needed to start playing. The award underscores the game’s ability to immerse players in a world of cosmic horror and conspiracy, with its well-crafted rules, pregenerated characters, and the gripping scenario Last Things Last. The accolade not only boosted the game’s popularity but also solidified its reputation as a standout title in the tabletop RPG community. This achievement ensures that Delta Green: Need to Know remains a go-to resource for both newcomers and seasoned players seeking a thrilling and atmospheric gaming experience.
Delta Green: Need to Know stands as an exceptional introduction to the Delta Green RPG, offering a comprehensive and accessible gateway to its eerie world of cosmic horror and conspiracy. The free PDF provides everything needed to begin, from rules and characters to a compelling scenario, making it an ideal starting point for newcomers. Its recognition with the Gold Ennie Award for Best Free Game in 2016 underscores its quality and appeal. For both new players and experienced Handlers, this resource remains indispensable, blending atmospheric storytelling with mechanical depth. Whether you’re exploring the mysteries of Delta Green or seeking inspiration for your next campaign, Need to Know delivers a gripping experience that leaves a lasting impression. It’s a testament to the power of tabletop role-playing games to immerse and engage, making it a must-have for fans of the genre.